Blender Environment Artist: Create 3D Worlds Online Course
Learn Blender 2.8 basics & its Eevee Rendering Engine. Create 3D Assets For Video Games & Make Unique Environment Props
Watch Promo"This course helped me taking a few giant steps in mastering Blender. Lots of information about textures, materials, displacement, and a very good introduction to the power of the Grease Pencil. Well done!"
- Martin Pennings
Welcome to the brand new Blender 2.8 and it's stunning Eevee rendering engine. There’s never been a better time to start creating amazing 3D environments and preview them in real time!
This course is continually updated in response to student suggestions and feedback. If you would like to see something else relevant in the course just let us know.
Whether you’re an absolute beginner, or someone with years of artistic experience, Blender has everything you need to do the following...
- Create assets for video games.
- Make unique environment props.
- Become an experienced world creator.
- Express yourself through 3D artwork.
Blender is completely free to use and allows you to export your creations into any game engine, including Unity and Unreal.
This course starts simple, so no previous experience with 3D modelling is required. We cover modelling, texturing, lighting, layout, and many more core aspects needed for an environment artist. With our online tutorials, you'll be amazed what you can achieve.
Michael Bridges is an experienced 3D artist who has taught more than 100,000 students how to create 3D artwork.
The entire course is project-based, so you will apply your new skills immediately to real 3D models. All the project files will be included, as well as additional references and resources - you'll never get stuck. We provide challenges and solutions at each step to make sure that you are learning-by-doing and not just watching someone else make art.
For each model you build you will follow this process…
- Be challenged to build the entire model yourself.
- Be shown step-by step how to build it.
- Apply your knowledge regularly.
- Encouraged and Supported throughout your journey
You will get full lifetime access for a single one-off cost for the course. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way. By the end of the course you'll be very confident in not just the basics of Blender, but also how to master the software. You'll be able to mock up environments quickly including lighting and textures and go on to create your own textures as well!
No matter what your background, your skills, or your interest, this course will give you a new set of skills that that will make you a much more capable 3D Environment Artist.
Note: access to this course comes with an optional, free community site where you can share games and 3D models, as well as connect with thousands other students.
Dive in now, you won't be disappointed!
"I love this course. I feel like I'm learning a lot and the lecture style suits me well. The projects are great and I feel proud about the things that I can do in Blender."
- Noah Clemens
- Learn Blender 2.8 (the newest version of this amazing 3D software) to an intermediate level.
- Create complete environmental scenes that look stunning.
- Create marvellous materials and textures that bring your worlds to life.
- Cleverly light your environments to create different moods and atmospheres.
- Create stunning images for your 3D Art Portfolio.
- Be part of an amazing and supportive community of people similar to you.
- Learn workflow tips that will boost your productivity
- Use procedural textures to create new geometry
- Explore advanced node setups to colour your worlds
"Only a few hours in but already clear that this course is the same high standard we've come to expect from Michael. Boatloads of useful info, lots of interesting challenges so that you're not just gazing at videos all the time, and a large serving of Michael's secret sauce - the boundless enthusiasm he brings to every lesson, and which makes his courses such a pleasure. Thanks for another great course, Mr B."
- Sam Pollard
Your Instructor
Hi, I'm Rick, nice to meet you all.
I've been making video games for a living for more than 14 years as a Game Designer, Producer, Creative Director, and Executive Producer, creating games for console, mobile, PC and Facebook. I founded an Indie game studio, called Inspirado Games, which was acquired in 2012 by Electronic Arts / PopCap. I also worked on cool IPs such as Mario, Transformers, Captain America and Mortal Kombat and created successful new IPs from scratch (such as "GardenMind" which was nominated for Canadian Game of the Year in the social / mobile category).
As a qualified Career Coach, I've helped thousands of people achieve their dream of making games for a living - both as Indie Game Developers and as valuable game industry employees.
Course Curriculum (20+ hours)
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PreviewWelcome To The Environments Course (1:24)
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PreviewGetting Blender 2.8 Installed (7:41)
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PreviewRendering in 2.8 (3:54)
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PreviewAdding Objects (16:33)
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PreviewTransforming Objects (17:45)
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PreviewBasic Model Organisation (9:15)
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PreviewQuiz 1
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PreviewThe Boolean Modifier (13:03)
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PreviewWhat Are ".blend1" Files? (8:06)
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PreviewAppending Another Blender Project (10:48)
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PreviewThe Array Modifier Basics (11:38)
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PreviewDuplicating Objects (8:08)
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PreviewQuiz 2
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PreviewYour First Instructor Hangout (10:31)
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PreviewSetting Up The Camera (14:24)
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PreviewMaterial Quick Tip: Base Colour (6:48)
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PreviewRepeating The Last Operation (8:20)
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PreviewSnapping (12:24)
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PreviewRandomize Transform (4:23)
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PreviewQuiz 3
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PreviewSelection Methods (6:39)
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PreviewRendering And Sharing Your Work (12:24)
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PreviewGetting Started Mid Section Challenge (12:19)
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PreviewReflective Materials (22:04)
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PreviewBasic Lamps and Lighting (9:27)
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PreviewQuiz 4
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PreviewQuick Tip: Basic World Lighting (4:06)
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Preview3 Point Lighting Setup (13:13)
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PreviewViewport and Camera Clipping (6:11)
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PreviewDefault Workspaces (4:14)
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PreviewVolumetric Basics (12:10)
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PreviewEnd Of Getting Started Hangout (8:19)
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PreviewGetting Started End Of Section Challenge (19:11)
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PreviewQuiz 5
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PreviewGetting Started Wrap Up (1:33)
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PreviewWelcome To Texturing Basics (1:24)
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PreviewCreating A New Work Space (7:21)
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PreviewIntroduction To The UV Image Editor (9:42)
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PreviewWhat Is A Texture? (14:44)
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PreviewQuiz 6
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PreviewMaterial Node Introduction (11:30)
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PreviewWhat Is UV Mapping? (9:28)
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PreviewSetting Up Material Studies (8:30)
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PreviewUsing A Height Or Displacement Map (15:27)
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PreviewMaking Links (12:55)
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PreviewNormal Maps (15:26)
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PreviewHeight Map from Color Map (12:27)
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PreviewHeight Map to Normal Map (10:12)
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PreviewQuiz 7
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PreviewIntroduction To Hand Painting (15:21)
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PreviewIntroduction To UV Unwrapping (17:43)
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PreviewChecking UV Mapping (15:37)
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PreviewTransforming UV Maps (18:03)
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PreviewQuiz 8
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PreviewPivot Points and Snapping UV Maps (19:40)
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PreviewChallenge: Pivot Points and Snapping UV Maps (15:04)
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PreviewOnline Texture Sources (14:02)
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PreviewQuiz 9
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PreviewNode Wrangler Introduction (12:46)
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PreviewMultiple Materials (13:06)
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PreviewBaking Base Colour To One Texture (25:31)
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PreviewMultiple UV Unwraps (12:06)
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PreviewGenerated Textures (19:34)
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PreviewQuiz 10
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PreviewQuick Tip: Replacing Nodes (5:06)
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PreviewMixing Nodes Together (15:06)
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PreviewQuick Tips: Node Wrangler Short Cuts (10:02)
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PreviewThe Color Ramp Introduction (21:08)
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PreviewIntroducing the Bevel Modifier (20:00)
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PreviewQuiz 11
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PreviewTexturing Basics End Of Section Challenge (11:36)
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PreviewWhat Now?