Blender Material Nodes Mastery: Create Spectacular Textures

Create your own customisable procedural materials and textures for any Blender project.

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Blender Material Nodes Mastery: Create Spectacular Textures

Create your own customisable procedural materials and textures for any Blender project.

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Learn how to create any material from scratch using nodes in Blender!

This course is for you if you want to…

  • Create realistic shaders without relying on images.
  • Increase your knowledge of dozens of utility nodes for math, vector math, and colour & value manipulation.
  • Take your procedural texturing skills to the next level.
  • Create your own customisable procedural materials & textures for any Blender project.

You’ll create many different textures, from beginner to advanced level (including mud shader, wood shader and brick shader). Along the way you’ll learn a lot of advanced techniques that you can then use to make any materials you can think of.

All the while we’ll be showing you how to make your workflow more efficient and much faster, using the node wrangler add-on.

You’ll learn procedural texturing, which is where you create your materials and shaders without using any image based textures. So anytime you need a particular pattern or look you’ll create it entirely using nodes (and some interesting maths!).

This means you don’t need to worry about sourcing images or copyright issues. It also means that anytime you want to create a roughness map, or a bump map, or a normal map, you can do it right in the node editor without having to worry about figuring a way to convert your images into those other types of maps.

You can also use procedural textures to create roughness maps or dirt maps to put on your own image based textures.

This course is suitable for all levels of Blender users. We’ll provide you with all the assets, and start from scratch with every single material you make, taking you through it step by step.

You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way.

You’ll also gain access to a course forum where you can discuss topics on a course-wide basis, or down to the individual video. Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).

Create spectacular textures and become a Blender Material Nodes Master today.


What you'll learn...

  • Create procedural shaders in the node editor.
  • Speed up your workflow with the Node Wrangler add-on.
  • Learn to frame, colour code and rearrange your node trees for readability.
  • Manipulate vectors, process values and colours, and generate complex procedural textures.
  • Create custom utility nodes to speed up your workflow.

Your Instructor


Stephen Woods
Stephen Woods

Hi, I’m Stephen – great to meet you!

I fell in love with 3D art in 2005 when I began using 3DS Max in 2005 while studying Film-craft and Animation. A few years later I moved onto Maya and Lightwave while completing a degree in Computer Animation. I discovered, despite a love of animation and filmmaking, that creating 3D art was the career for me.

While taking time off to be a stay-at-home dad to two brilliant boys, I discovered Blender and explored every aspect of this amazing content creation software, from modelling, lighting, texturing, rendering, and compositing to animation, video editing, VFX and recently, geometry nodes. Transitioning from Max and Maya to Blender as my primary production tool.

Since discovering GameDev.tv’s awesome Unity courses many years ago, I’ve also caught the programming bug and recently completed a second degree in Computing and IT with Design, where I mostly concentrated on Design Thinking and innovation, Python, Java, and C# programming, Software Engineering and Web Technologies.

I’m honoured to now teach Blender for a living, creating several courses over the years. I just couldn’t be happier that I now work with GameDev.tv to bring you more Blender courses that will inspire you to level up your 3D art, whether for games, illustration, or animation.


Course Curriculum (16+ hours)


  Introduction & Setup (0 hours 59 minutes)
Available in days
days after you enroll
  • Start
    Section Intro - Introduction & Setup (1:53)
  • Start
    Download & Install Blender (3:54)
  • Start
    Setting Up Blender (6:37)
  • Start
    UI & Workspaces (7:55)
  • Start
    Blender Updates (8:46)
  • Start
    Creating Objects & Navigation (12:14)
  • Start
    Creating Your First Shaders (10:31)
  • Start
    The Node Wrangler Add-On (6:36)
  • Start
    Community & Support (1:33)
  Basic Shaders (2 hours 15 minutes)
Available in days
days after you enroll
  • Start
    Section introduction - Basic Shaders (1:07)
  • Start
    Creating a Material Template File (10:26)
  • Start
    Creating a Material Library (9:15)
  • Start
    Metallic Materials (12:32)
  • Start
    Glossy Base Materials (7:56)
  • Start
    Simple Clearcoat Shader (7:11)
  • Start
    Simple Glass Shader (14:38)
  • Start
    Candle Modelling & Emissive Shader (14:17)
  • Start
    Subsurface Scattering Materials (11:52)
  • Start
    Creating a Cloth Shader Test Object (11:46)
  • Start
    Simple Cloth Shaders (14:13)
  • Start
    Resources for PBR Materials (2:50)
  • Start
    Image-Based Shaders & Displacement (16:27)
  • Start
    Section Outro (0:45)
  Procedural Shaders (2 hours 53 minutes)
Available in days
days after you enroll
  • Start
    Section Introduction - Procedural Shaders (1:06)
  • Start
    Shader Nodes (16:35)
  • Start
    Procedural Texture Nodes (17:58)
  • Start
    Utility Nodes (19:05)
  • Start
    Procedural Brushed Metal Shader (16:35)
  • Start
    Procedural Car Paint Shader (19:17)
  • Start
    Tile Shader (18:18)
  • Start
    Simple Bricks Shader (15:47)
  • Start
    Base Sand Shader (12:14)
  • Start
    Sand Sculpture Shader (14:29)
  • Start
    Desert Environment Displacement (9:53)
  • Start
    Desert Sand Shader (11:09)
  • Start
    Section Outro - Procedural Shaders (0:47)
  Mud Shader Project (1 hours 39 minutes)
Available in days
days after you enroll
  • Start
    Section Intro - Mud Shader Project (1:16)
  • Start
    Mud Shader - Base Displacement (18:01)
  • Start
    Mud Shader - Puddle Generator (12:56)
  • Start
    Mud Shader - Base Color and Normal Map (10:58)
  • Start
    Mud Shader - Final Displacement (11:24)
  • Start
    Mud Shader - Final Color (4:52)
  • Start
    Mud Shader - Final Puddles (9:00)
  • Start
    Mud Shader - Creating the Node Group (8:32)
  • Start
    Mud Shader - Water Controls (14:20)
  • Start
    Mud Shader - Final Controls (7:45)
  • Start
    Section Outro - Mud Shader Project (0:43)
  Creating Generators (2 hours 45 minutes)
Available in days
days after you enroll
  • Start
    Section Intro - Creating Generators (0:34)
  • Start
    UV Distortion Node (16:03)
  • Start
    Surface Distortion Node (7:55)
  • Start
    Roughness Node - Creating Noise (14:00)
  • Start
    Roughness Node - The Node Group (15:45)
  • Start
    Dirt Generator Node - Initial Setup (11:54)
  • Start
    Dirt Generator Node - Node Group (12:25)
  • Start
    Scratch Generator Node - Initial Setup (14:16)
  • Start
    Scratch Generator Node - Node Group (9:28)
  • Start
    Edge Detect Node Group (16:02)
  • Start
    Using The Edge Detect Node Group (12:57)
  • Start
    Easier Baking with TexTools (12:56)
  • Start
    Tile Anything Node (20:53)
  • Start
    Section Outro - Creating Generators (0:29)
  Advanced Shaders (5 hours 24 minutes)
Available in days
days after you enroll
  • Start
    Section Intro - Advanced Shaders (0:45)
  • Start
    Procedural Wood - Base (14:19)
  • Start
    Procedural Wood - Ring Variations (13:58)
  • Start
    Procedural Wood - Knots & Color (11:11)
  • Start
    Procedural Wood - Color Variation (5:05)
  • Start
    Procedural Wood - Grain (12:22)
  • Start
    Procedural Wood - Saw Marks (11:18)
  • Start
    Procedural Wood - Realism (10:29)
  • Start
    Procedural Wood - Node Group (19:59)
  • Start
    Procedural Brick - Set Up (4:56)
  • Start
    Procedural Brick - Brick Pattern (11:46)
  • Start
    Procedural Brick - Corners & Profile (10:42)
  • Start
    Procedural Brick - Random Rotation (10:45)
  • Start
    Procedural Brick - Header Rows (11:37)
  • Start
    Procedural Brick - Node Tree Tidy Up (7:37)
  • Start
    Procedural Brick - Displacement (13:19)
  • Start
    Procedural Brick - Random Brick Shape (13:19)
  • Start
    Procedural Brick - Random Brick Height (12:46)
  • Start
    Procedural Brick - Random Row Height (6:06)
  • Start
    Procedural Brick - Random Tilt (10:49)
  • Start
    Procedural Brick - Random Colour (6:54)
  • Start
    Procedural Brick - Mortar (13:57)
  • Start
    Procedural Brick - Brick Grain (11:19)
  • Start
    Procedural Brick - Cracks (13:52)
  • Start
    Procedural Brick - Mortar Damage (9:56)
  • Start
    Procedural Brick - Dirt (9:05)
  • Start
    Procedural Brick - More Dirt (14:39)
  • Start
    Procedural Brick - Node Grouping (11:22)
  • Start
    Procedural Brick - Node Grouping - Challenge Solution (7:26)
  • Start
    Procedural Brick - Finalising The Node Group (11:56)
  • Start
    Section Outro - Advanced Shaders (0:46)
  What's Next (0 hours 42 minutes)
Available in days
days after you enroll
  • Start
    Section Intro - What’s Next (1:10)
  • Start
    What’s Next? - Exploring the Example Scene (5:49)
  • Start
    What’s Next? - Exploring Example Shaders (9:15)
  • Start
    What’s Next? - Example Scene Lighting (12:17)
  • Start
    What’s Next? - Example Scene Rendering (5:05)
  • Start
    What’s Next? - Example Scene Compositing (7:27)
  • Start
    Course Outro - Wrap Up (1:02)

Frequently Asked Questions


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.

Get started now!