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Blender Environment Artist (2.8): Archive Course
Section 1 - Getting Started
Welcome To The Environments Course (1:24)
Getting Blender 2.8 Installed (7:41)
Rendering in 2.8 (3:54)
Adding Objects (16:33)
Transforming Objects (17:45)
Basic Model Organisation (9:15)
Quiz 1
The Boolean Modifier (13:03)
What Are ".blend1" Files? (8:06)
Appending Another Blender Project (10:48)
The Array Modifier Basics (11:38)
Duplicating Objects (8:08)
Quiz 2
Your First Instructor Hangout (10:31)
Setting Up The Camera (14:24)
Material Quick Tip: Base Colour (6:48)
Repeating The Last Operation (8:20)
Snapping (12:24)
Randomize Transform (4:23)
Quiz 3
Selection Methods (6:39)
Rendering And Sharing Your Work (12:24)
Getting Started Mid Section Challenge (12:19)
Reflective Materials (22:04)
Basic Lamps and Lighting (9:27)
Quiz 4
Quick Tip: Basic World Lighting (4:06)
3 Point Lighting Setup (13:13)
Viewport and Camera Clipping (6:11)
Default Workspaces (4:14)
Volumetric Basics (12:10)
End Of Getting Started Hangout (8:19)
Getting Started End Of Section Challenge (19:11)
Quiz 5
Getting Started Wrap Up (1:33)
Texturing Basics
Welcome To Texturing Basics (1:24)
Creating A New Work Space (7:21)
Introduction To The UV Image Editor (9:42)
What Is A Texture? (14:44)
Quiz 6
Material Node Introduction (11:30)
What Is UV Mapping? (9:28)
Setting Up Material Studies (8:30)
Using A Height Or Displacement Map (15:27)
Making Links (12:55)
Normal Maps (15:26)
Height Map from Color Map (12:27)
Height Map to Normal Map (10:12)
Quiz 7
Introduction To Hand Painting (15:21)
Introduction To UV Unwrapping (17:43)
Checking UV Mapping (15:37)
Transforming UV Maps (18:03)
Quiz 8
Pivot Points and Snapping UV Maps (19:40)
Challenge: Pivot Points and Snapping UV Maps (15:04)
Online Texture Sources (14:02)
Quiz 9
Node Wrangler Introduction (12:46)
Multiple Materials (13:06)
Baking Base Colour To One Texture (25:31)
Multiple UV Unwraps (12:06)
Generated Textures (19:34)
Quiz 10
Quick Tip: Replacing Nodes (5:06)
Mixing Nodes Together (15:06)
Quick Tips: Node Wrangler Short Cuts (10:02)
The Color Ramp Introduction (21:08)
Introducing the Bevel Modifier (20:00)
Quiz 11
Texturing Basics End Of Section Challenge (11:36)
Section 3 Procedural Worlds
Procedural Worlds Introduction (2:05)
Checking For Updates To Blender (8:35)
Generated Textures Are Different (17:30)
Real Displacement Using Textures (17:32)
Displacement Texture Coordinates (10:10)
Quiz 12
Displacement Quick Tip- Transforms (4:32)
Procedural Study Spheres (16:16)
Layering Displacements (18:11)
Vertex Groups (11:42)
Weight Painting (18:12)
Smoothing Out Details (15:44)
Quiz 13
Empties And Their Uses (17:16)
Projecting Textures (11:23)
Moving An Object's Origin (8:02)
Material Inputs: Object Info (17:22)
Node Grouping (15:24)
Quiz 14
Material Inputs: Texture Coordinate (21:02)
Masking With Textures (14:04)
Deciding How to Mix Materials (15:44)
Repeating A Generated Texture (17:57)
The Mapping Node (9:20)
Quiz 15
Finish Off Our Plank (17:08)
Render Time Displacement (Cycles) (31:16)
Procedural Worlds Wrap Up (2:27)
Section 4 - Sketching Geometry
Introduction To Sketching Geometry (0:49)
Adding a Grease Pencil Object (14:44)
Setting Suitable Background Colours (5:14)
Editing Grease Pencil Strokes (10:28)
Quick Tip Duplicating (4:44)
Converting Your Sketch To A Curve (5:36)
Quiz 16
Making A Curve 3 Dimensional (17:23)
Refining Shadows In Eevee (12:36)
Subsurface Scattering In Eevee (15:24)
Drawing On A Surface (14:29)
Quick Tip: Drawing Curves (7:57)
Quiz 17
Snapping To The Grease Pencil (15:31)
Bend Angle (9:23)
Optimising And Cleanup - Dissolve (24:02)
Drawing With Symmetry (6:00)
Joining Curve and Mesh Data (10:52)
Fun With Arrays (18:04)
Particle System Basics (18:20)
Sketching Geometry Wrap Up (1:17)
Extras
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Making A Curve 3 Dimensional
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