Unity Visual Scripting: Learn Programming The Easy Way

Build 2D and 3D games in Unity with no coding.

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Unity Visual Scripting: Learn Programming The Easy Way

Learn to build 2D & 3D games in Unity with no coding!


Join 734,000 Strong Student Community

Get Teaching Assistant Support

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Enjoy 30-Day Money-Back Promise

Lifetime Access to Course

Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), or our student chat group (10k live at any one time)

Ready to build 2D & 3D games in Unity with no coding? Welcome to the wonderful world of Visual Scripting!

If you feel intimidated by coding, or don’t know where to start with game development, this is the course for you!

You’ll make 2D & 3D games from scratch, without writing a single line of code using Unity’s built in visual scripting tool, a visual alternative to C#. Create graphs, using drag-and-drop nodes to visualise and implement game logic.

Learn the fundamentals of game development, while learning to navigate the Unity interface, to build a solid foundation for future projects .

You’ll learn all about Basic Player Movement and Game Physics, as well as Asset and Graph Management, Player Input and UI. And we’ll take you through Game Design.

This course is beginner friendly, no previous Unity or coding experience is needed. It’s perfect if you want to break into Unity game development but are intimidated by coding, or you want to explore an alternate way of scripting games in Unity.

It’s also ideal if you prefer a more visual way of representing game logic, or you’re looking for a broad introduction to the fundamentals of 2D and 3D game development using the Unity engine.

You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced coders, so are able to explain complex concepts clearly, as well as entertain along the way.

Benefit from our world-class support from both other students, and the instructors who are on the forums regularly.

You’ll gain access to a course forum where you can discuss topics on a course-wide basis, or down to the individual video. Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).

So dive in now and create games in Unity with no programming!


 

What you'll learn in this course:

  • Build 2D and 3D games in Unity using visual scripting– no coding required!
  • Create graphs using drag-and-drop nodes to visualize and implement game logic
  • Understand the fundamentals of game development in Unity
  • Build a solid foundation for future projects using visual scripting
  • Navigate the Unity interface with ease
  • Basic Player Movement (2D and 3D)
  • 2D and 3D Game Physics
  • Asset and Graph Management
  • Player Input and UI
  • Basic Game Design

Your Instructor


Taryn McMillan
Taryn McMillan

Hi! I’m Taryn. It’s a pleasure to meet you.


I started learning game development with GameDev.tv in 2020 and haven’t looked back! 


Before learning Unity and C# I studied Early Modern History as a doctoral student and I was a freelance writer. I’d always dreamed of learning how to code, but I never thought it was in the cards for me since I didn’t have a formal background in STEM. I occasionally dabbled in HTML and CSS but never pursued coding seriously until I happened to stumble upon the Complete Unity 2D Developer course from GameDev.tv in 2020. That course was my first introduction to Unity and it started me on a whole new career path as a developer.


I’ve always loved teaching and was a Teaching Assistant for undergraduate Humanities students for many years. As a GameDev.tv instructor, I enjoy seeing students achieve what they thought was too difficult or even impossible for them in the past.


Course Curriculum (8+ hours)


  Introduction & Setup (0 hours 37 minutes)
Available in days
days after you enroll
  • Preview
    Welcome To The Course (1:11)
  • Start
    Installing Unity (4:58)
  • Start
    Introducing Unity (13:11)
  • Start
    Introducing Bolt (11:39)
  • Start
    Community & Support (1:40)
  • Start
    Accessing Our Projects (4:38)
  Microbe Mayhem (2 hours 29 minutes)
Available in days
days after you enroll
  • Preview
    Section Intro - Microbe Mayhem (1:00)
  • Start
    Project Setup (10:53)
  • Start
    Using the Transform Tools (10:26)
  • Start
    Using Graph Variables (10:39)
  • Start
    Basic 2D Movement (11:58)
  • Start
    Smooth Movement (11:11)
  • Start
    Using Delta Time (9:55)
  • Start
    Using Input: Get Axis (9:14)
  • Start
    Normalizing Movement (5:10)
  • Start
    Introducing Collision (10:18)
  • Start
    Using Trigger Colliders (9:41)
  • Start
    Using Object Variables (9:56)
  • Start
    Introducing Conditionals (10:37)
  • Start
    Creating a New Enemy (8:51)
  • Start
    Using Random: Range (7:33)
  • Start
    Making a Cooldown (11:20)
  • Start
    Wrap Up - Microbe Mayhem (0:54)
  Arrows Away (5 hours 5 minutes)
Available in days
days after you enroll
  • Start
    Section Intro - Arrows Away (1:06)
  • Start
    Game Design - Arrows Away (6:30)
  • Start
    Project Setup (10:30)
  • Start
    Rigidbody Movement (12:31)
  • Start
    Finishing Player Movement (8:05)
  • Start
    Camera Setup (11:03)
  • Start
    Rotating The Camera (11:24)
  • Start
    Using Mathf: Clamp (6:01)
  • Start
    Adding A Reticle (12:37)
  • Start
    Introducing Prefabs (12:16)
  • Start
    Instantiating An Arrow (12:18)
  • Start
    Adding Force To Arrows (8:56)
  • Start
    Hiding The Cursor (6:02)
  • Start
    Managing Arrow Instances (8:49)
  • Start
    Using Null Checks (6:18)
  • Start
    Making The Targets (10:17)
  • Start
    Creating The Environment (11:45)
  • Start
    Scoring Points (10:37)
  • Start
    Hitting The Bullseye (7:59)
  • Start
    Making A Particle Effect (9:53)
  • Start
    Triggering A Particle Effect (4:50)
  • Start
    Adding Player Score (12:31)
  • Start
    Displaying Player Score (10:52)
  • Start
    Charging Up Arrows (10:22)
  • Start
    Clamping Arrow Power (5:46)
  • Start
    Using A Slider (13:33)
  • Start
    Setting Flight Orientation (8:52)
  • Start
    Fixing The Launch Rotation (6:19)
  • Start
    Decreasing Arrow Power (12:38)
  • Start
    Adding A Timer (12:25)
  • Start
    Making A Game Over Panel (11:17)
  • Start
    Finishing The Game Loop (10:21)
  • Start
    Wrap Up - Arrows Away (0:58)
  More To Come (0 hours 0 minutes)
Available in days
days after you enroll
  • Start
    More To Come

Frequently Asked Questions


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.

Get started now!