The Complete Unity RPG Bundle: Intermediate C# Game Coding
Learn how to build an RPG Combat System and Implement Quests, Inventory Systems, a Dialogue Editor, Shop Systems, Special Abilities and more!!!
Want to create your own RPG in Unity or level up your game development skill? This complete series of four highly rated intermediate courses can help.
Role Playing Games can be complex to create, with many interacting gameplay systems. We make it easy for you with these online courses, taking you step-by-step through the foundations of any good RPG.
This is a highly realistic and comprehensive introduction to real game development. We'll be taking you through our process step-by-step, with all decisions justified and all avenues explored.
This highly acclaimed series was over 200% funded on Kickstarter, and is designed for intermediate users of Unity. You'll need a basic grasp of Unity and C# before you start (we recommend you take at least the first half of our Complete Unity Developer 2D or 3D, or equivalent, as a prerequisite), from there we'll be teaching you more advanced programming techniques such as C# delegates, interfaces, co-routines and more.
You'll get full lifetime access for a single one-off fee. The creators are qualified and experienced coders and avid gamers, so are able to explain complex concepts clearly, as well as entertain along the way.
You will have access to a course forum where you can discuss topics on a course-wide basis, or down to the individual video. Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).
Building an RPG is an amazing way to level-up you game development skills, so why not join us and start improving your game development right now?
Courses In This Bundle...
Original Price: $480
1: Core Combat
Give your players a fun combat moment in a well crafted level, based upon a solid game design, built using a robust code architecture.
You will follow our project, but also make the game entirely your own.
We provide you with completed Inventory system asset pack, to import into your existing project, and explain how the code works.
Perfect for folks who feel competent with Unity and C# and want to "get to the answer" quicker.
3: Dialogue & Quests
Learn how to include these two essential game mechanics in your games. Use them together or independently in any game.
We will cover advanced topics such as: IEnumerators, Saving Systems, C# Events, Interfaces and Unity UI.
4: Shops and Abilities
In the series finale of The Complete Unity RPG bundle, you'll learn how to implement a shop systems and add special abilities.
We also show you distributable attribute points and how to polish your finished RPG!
Sam wrote his first game at 14, hacking together little games in Macromedia Flash during his summer holidays. Not long after, he taught himself C++ followed by Python and web programming. He was hooked.
In 2010 he went to study Computer Science at the University of Cambridge and he's been in Cambridge ever since. That is where he caught the entrepreneurial bug and realised he wouldn't want a traditional job for long. So after a few years working in various jobs to get experience, he quit and started burning through his savings looking for his calling.
At the end of 2015, he was coaching some friends to improve their programming skills. Realising how much he loved it, he started creating online courses and reached out to Ben for help. Fast forward and he's part of the GameDev.tv gang and gets to hang out with our awesome community!