Pixel Art Fundamentals - 2D Game Art Bite Size Course

Make 2D Art for Video Games Using Libresprite / Aseprite. Create icons, images, HUD, simple animations, game scene

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Pixel Art Fundamentals - How To Make Pixel Art For Games

Make 2D Art for Video Games Using Libresprite / Asesprite. Create icons, images, HUD, simple animations, game scene

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Learn the fundamentals of pixel art for video games quickly, without needing to take a huge course.

Using the highly popular LibreSprite / Aseprite, you'll create dozens of pixel art assets throughout this course, including in-game objects, user interface, icons, items and more. By the end of the course you'll have created your own game scene complete with game world objects, simple characters, basic animations and HUD overlay.

The course will carefully teach you the fundamentals of being a pixel artist such as creating shading, highlights, shadows, lines, dithering and more of the day-to-day techniques used by Pixel artists. Your instructor, Reece, will provide you with many tips and tricks to improve quickly and be efficient with your asset creation process.

This course is perfect for beginners who are new to pixel art, anyone wanting to improve their 2D game art skills and folks who value their time and want quick wins!

The course uses LibreSprite which is nearly identical to Aseprite. LibreSprite is coming soon to Mac but currently only available on PC. You can still absolutely follow the course if you're using a Mac and we give you some good alternatives to do so (for example using the free or paid versions of Aseprite).

All students have access to the Q&A where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.


What you'll learn in this course:

  • Create a complete game scene including world objects (furniture, etc), simple characters, HUD overlay, icons and more.
  • Learn the fundamentals skills and techniques such as shading, shadows, highlights, lines, dithering, perspective and colour theory.
  • Practice in a safe and friendly way to start to develop your own pixel art style.
  • Learn how to export your creations so that you can sell them or use them in your own games.
  • Complete dozens of challenges to come up with your own interesting creations.

Your Instructor


Reece Geofroy
Reece Geofroy

Reece has been tinkering with pixel art and game development since he was 16. Growing up in a large family; video games were a huge part of Reece's childhood, inspired by his older siblings trying to create their own games eventually he made it his goal to one day start his own game studio and develop video games for a living. Fast forward to the present day,

Reece is the CEO of Boundless Games, creating modernized-pixelated games influenced from the games he grew up with.

Reece has also garnered a fanbase for himself online through his game development YouTube channel, where he discusses the realities of full-time game development, helps beginner pixel artists find their way, and teaches valuable lessons he learns from his own past mistakes and current obstacles.


Course Curriculum (3+ hours)


  Introduction & Setup (0 hours 16 minutes)
Available in days
days after you enroll
  • Start
    Welcome To The Course (0:41)
  • Start
    Download Software (5:00)
  • Start
    Our First Pixel Art (8:59)
  • Start
    Community & Support (1:32)
  • Start
    Links & Resources
  Fundamental Techniques (1 hours 44 minutes)
Available in days
days after you enroll
  • Start
    Section Intro - Fundamental Techniques (0:26)
  • Start
    Introduction To Pixels (6:42)
  • Start
    Lines & Curves (14:11)
  • Start
    Simple Shading (11:58)
  • Start
    Highlighting (12:14)
  • Start
    Dithering (7:19)
  • Start
    Shadows (10:38)
  • Start
    Outlines (8:06)
  • Start
    Color Palettes (10:26)
  • Start
    Rotating Objects (10:47)
  • Start
    Camera Angle & Perspectives (11:04)
  • Start
    Wrap Up - Fundamental Techniques (0:29)
  Designing Items (0 hours 35 minutes)
Available in days
days after you enroll
  • Start
    Section Intro - Designing Items (0:18)
  • Start
    Simplistic Inventory Items (5:04)
  • Start
    Inventory Items - Rocks (8:31)
  • Start
    Inventory Items - Lumber (4:48)
  • Start
    Designing Weapons (6:13)
  • Start
    Designing Armour (10:08)
  • Start
    Wrapup - Designing Items (0:32)
  UI & HUDs (0 hours 42 minutes)
Available in days
days after you enroll
  • Start
    Section Intro - UI & HUDs (0:23)
  • Start
    Icons For Games (8:36)
  • Start
    Creating Fonts (5:44)
  • Start
    UI Buttons (9:52)
  • Start
    Designing Health Bars (11:18)
  • Start
    Create A HUD (6:05)
  • Start
    Wrapup - UI & HUDs (0:41)
  Game Assets (0 hours 35 minutes)
Available in days
days after you enroll
  • Start
    Section Intro - Game Assets (0:23)
  • Start
    Exporting Sprites For Games (3:32)
  • Start
    Customizing Assets (4:08)
  • Start
    Let's Build A Scene: Layout (8:12)
  • Start
    Add A Character (2:36)
  • Start
    How To Add Furniture (6:40)
  • Start
    Create Decorations (5:42)
  • Start
    Adding Lighting To Our Scene (3:39)
  • Start
    Wrapup - Game Assets (0:24)

Frequently Asked Questions


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.

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