Low Poly Characters - Blender Bitesize Course

Create fun, stylised low poly characters for your games, animations and graphics.

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Low Poly Characters - Blender Bite Sized Course

Learn how to create and model low poly characters from scratch.

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Want to learn to make characters quickly and easily in Blender, that you can use in your games, animations or graphics?

Maybe you’ve found Blender hard to learn and don’t have the time for a big course? Or you’re more of an intermediate user but finding character modelling tricky?

In this course, you’ll learn how to navigate Blender and the fundamentals of modelling quickly with a simple step by step approach. All while creating fun, stylised characters. You'll use texture grids, pose characters using basic rigs and add animations to characters with Mixamo.

By the end of the course you’ll have built up the skills to create your own characters, with different styles, hair and clothing. You’ll also be able to adapt asset pack characters that you've downloaded, to create new and different characters.

And you'll know how to quickly and simply add animation to them, which you can then use in your game engine or animations.

All the time, you’ll be benefiting from Grant’s years in the industry as he shares helpful tips and tricks to speed up your workflow, enabling you to create low poly artwork quickly.

This course is perfect for complete Blender beginners to intermediate users looking to improve and learn new skills.

The only course prerequisite is that you're able to install Blender 3.0. 🙂

All students have access to the Q&A forums where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success. 🎉

So come and create some cool, fun characters now!


What you'll learn in this course:

  • The fundamentals of the Blender Interface.
  • Basic modelling techniques.
  • How to follow character references.
  • How to create and build your own characters (with different styles, hair and clothing).
  • Texturing characters.
  • An introduction to rigging & animation (to use in your game engine or animations).
  • Adapt asset pack characters that you've downloaded, to create new and different characters.

Your Instructor


Grant Abbitt
Grant Abbitt

Grant first started learning Blender back in the late 90’s. He ran a small film company and found the software ideal for some motion graphics work he needed.
He went into teaching as a backup option for when the film work was not so regular. The teaching gradually took over, and he's now been teaching for around 15 years. He moved into teaching game design 6 years ago, which rekindled his excitement for 3D animation. He then began to pick up freelance work and created his YouTube channel Gabbitt Media.
Since then his channel has grown to over 200,000 subscribers, and he's worked on many interesting projects from engineering to 3D printing and creating game models for Atlas Empires.
Now he's here with the GameDev.tv team making courses, and sharing his passion with the community.


Course Curriculum (4+ hours)


  Introduction & Setup (0 hours 50 minutes)
Available in days
days after you enroll
  • Start
    Low Poly Characters in Blender (1:50)
  • Start
    Downloading Blender (2:23)
  • Start
    The Blender Interface (5:23)
  • Start
    Adding Objects (13:48)
  • Start
    A Simple Character (5:49)
  • Start
    Adding Colour (15:29)
  • Start
    More Simple Characters (5:29)
  Block Man (1 hours 26 minutes)
Available in days
days after you enroll
  • Start
    Block Person (0:58)
  • Start
    Importing Reference Images (3:53)
  • Start
    Edit Mode (10:20)
  • Start
    Extruding Objects (5:28)
  • Start
    Mirroring (11:18)
  • Start
    Mirror by Object (13:06)
  • Start
    Collections (4:11)
  • Start
    Block Female (12:39)
  • Start
    Block Characters (2:27)
  • Start
    Cyborg (9:05)
  • Start
    Cyborg Materials (13:20)
  Full Character (0 hours 54 minutes)
Available in days
days after you enroll
  • Start
    Full character (0:36)
  • Start
    The Torso (11:29)
  • Start
    The Head (8:03)
  • Start
    Topology & Rigging (4:26)
  • Start
    The Arm & Hand (7:06)
  • Start
    The Legs & Feet (6:34)
  • Start
    Female Character (9:17)
  • Start
    Both Characters (2:08)
  • Start
    Stylized Teenager (4:29)
  Detailed Character (0 hours 41 minutes)
Available in days
days after you enroll
  • Start
    Detailed Character (0:27)
  • Start
    Big Man (12:28)
  • Start
    Big Man Details (11:38)
  • Start
    Merging Vertices (1:22)
  • Start
    UV Editing (13:02)
  • Start
    Minor Edits (2:23)
  Basic Rigging (0 hours 21 minutes)
Available in days
days after you enroll
  • Start
    Basic Rigging (0:55)
  • Start
    Human Rig (9:42)
  • Start
    Strike a Pose (4:17)
  • Start
    Weight Painting (6:09)
  Female Character (0 hours 34 minutes)
Available in days
days after you enroll
  • Start
    Female Character (0:36)
  • Start
    Base Mesh (8:00)
  • Start
    Final Base Mesh (11:23)
  • Start
    Mixamo Animations (7:31)
  • Start
    Texturing (6:08)
  • Start
    Well Done (0:34)

Frequently Asked Questions


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.

Get started now!