"Amazing beginner course!!!
This course made me wish my uni would create and/or lay out its content in such a well thought through manner.
Keep it up see you in the next course"
- Tim Bürkli
Access to this course is limited to those people who purchased it before it was archived. The course still holds a mountain of coding and game development value, however the versions of Unity that it was created in (2017-2019) has been replaced.
This course is not supported. For support, updates and remastered content, please see the main Complete C# Unity Game Developer 3D course here on GameDev.tv.
This is the long-awaited sequel to the Complete Unity Developer - one of the most popular e-learning courses on the internet! Completely re-worked from scratch with brand-new projects and our latest teaching techniques. You will benefit from the fact we have already taught over 350,000 students programming and game development, many shipping commercial games as a result.
Unity is an incredible 3D package used for making video games, architectural and medical imaging and more. The challenge is that it's big and complicated to use, especially for complete beginners to coding and game development. We make learning to code easy and fun by leading you step-by-step through the process of creating exciting games.
The projects in the course use a mix of Unity 2017, 2018 and 2019. All sections are 100% compatible with the newer Unity 2019 software updates.
If you're reading this you probably already have everything you need to get started. Unity is a free download. With regular access to an internet connection you'll be able to engage in our thriving community. Even if you have no experience with coding, or with 3D packages, we will guide you through everything from first principles. Starting slow, then building on what you learn, you'll soon have a very solid working knowledge of Unity.
Don't take our word for it, please see the amazing reviews students have taken the time to write. We are proud to be transforming lives, and equipping 1000s of people with valuable new skills. We would love you to become one of them now.
The course is project-based, so you will not just be learning dry programming concepts, but applying them immediately to real indie games as you go. All the project files will be included, as well as additional references and resources - you'll never get stuck. There are "talking heads", powerful diagrams, quality screencasts and more.
For each demo game you build you will follow this process...
- Be challenged to build the entire game yourself.
- Be shown step-by step how to build it.
- Be challenged to apply, and re-apply your knowledge regularly.
Prefer to focus on 2D? Check-out our Complete Unity Developer 2D course. Want something a little more advanced? Check-out our epic Unity RPG course. Want to get certified, get a job, or learn environment art - we've got you covered. The green leaf logo is your sign of quality.
You will get full lifetime access for a single one-off fee. The creators are qualified and experienced coders and avid gamers, so are able to explain complex concepts clearly, as well as entertain along the way.
What this course DOESN'T cover...
Here are some things we will not be covering in detail...
- Art asset creation (assets provided but not made on-screen).
- Advanced performance optimization.
- Editor plugins or modifications.
- Physics engine modification.
Anyone who wants to learn to create games: Unity 3D is a fantastic platform which enables you to make production-quality games. Furthermore these games can be created for Windows, MacOS, iOS (even iOS 9), Android and Web from a single source!
Note: access to this course comes with an optional, free community site where you can share games and connect with 1000s of other students.
Dive in now, you won't be disappointed!
"The course is amazing. The teachers are great and engaging, the community is open and helpful, and the lessons are neatly organized and fun. I would recommend this course to anyone that wants to learn Unity."
- Tyler Styers
What will you learn in this course?
- Learn C# from scratch. A powerful modern language.
- Get experience using Unity 2017 - a very versatile 3D tool.
- Gain an excellent general knowledge of video game design.
- Make 2.5D and 3D games in Unity.
- Transfer your knowledge to .NET, other languages, and more.
- Learn how object oriented programming works in practice.
- Develop a positive attitude to problem solving.
- Practical exercises EVERY VIDEO to build actual skills.
- Learn good coding and design patterns.
- Learn to use source control, a valuable tool for working in small teams.
"Great course! Added more knowledge and foundation for my coding skills.
Now onto the RPG course and thank you (Rick, Ben, and dev team in the background) for the learning journey."
- Jordan Gibson
Hi, I'm Rick, nice to meet you all.
I've been making video games for a living for more than 14 years as a Game Designer, Producer, Creative Director, and Executive Producer, creating games for console, mobile, PC and Facebook. I founded an Indie game studio, called Inspirado Games, which was acquired in 2012 by Electronic Arts / PopCap. I also worked on cool IPs such as Mario, Transformers, Captain America and Mortal Kombat and created successful new IPs from scratch (such as "GardenMind" which was nominated for Canadian Game of the Year in the social / mobile category).
As a qualified Career Coach, I've helped thousands of people achieve their dream of making games for a living - both as Indie Game Developers and as valuable game industry employees.
Course Curriculum (34+ hours)
PreviewWhy You Should Buy This Course (1:26)
PreviewGet Unity & Visual Studio Downloading (8:05)
PreviewHow To Use This Course (12:12)
PreviewIntroducing Unity (15:29)
PreviewThe Wonder Of Prefabs (12:50)
PreviewIntroducing Visual Studio (12:56)
PreviewCheck Your Understanding 1.1
PreviewInstructor Hangout 1.1 (7:32)
PreviewSection 1 Conclusion (1:28)
PreviewFixing Visual Studio Problems (4:47)
PreviewWelcome To Section 2 (0:59)
PreviewTerminal Hacker Game Design (5:11)
PreviewImport WM2000 Terminal Asset (9:28)
PreviewUsing Our Terminal.WriteLine() (8:40)
PreviewYour First Function (7:10)
PreviewIntroducing Variables (7:58)
PreviewFunctions With Variable Parameters (5:37)
PreviewMessages Are Special Functions (7:32)
PreviewC# Operators & Expressions (7:12)
PreviewConditional Program Flow Using if (7:09)
PreviewCheck Your Understanding 2.1
PreviewInstructor Hangout 2.1 (10:08)
PreviewWe’re About To Pick-Up Pace (5:26)
PreviewMember Variables To Hold State (9:22)
PreviewEnumerating Our Game States (11:17)
PreviewRefactoring Our Code (8:48)
PreviewYour First Solo (12:36)
PreviewArrays Of Variables (6:35)
Previewswitch vs if (11:24)
PreviewIntroducing Random Behaviour (10:31)
PreviewCreating A Win Screen (9:20)
PreviewSection 2 Integration Challenge (13:44)
PreviewInstructor Hangout 2.2 (10:46)
PreviewCheck Your Understanding 2.2
PreviewShare Online & Play Test (9:21)
PreviewFeedback & Bug Fixes (4:53)
PreviewSection 2 Wrap-Up (1:50)