RPG Core Combat & Inventory BUNDLE
Build an RPG Combat System, and implement an Inventory System in Unity. Improve your C sharp coding, Unity skills, game & level design.
Whether you want to create your own RPG in Unity or level up your game development skills, these two highly rated intermediate courses can help.
Role Playing Games can be complex to create, with many interacting gameplay systems. We make it easy for you with these online courses, taking you step-by-step through the foundations of any good RPG.
In 'Core Combat' we focus on giving your players a fun combat moment in a well crafted level, based upon a solid game design, built using a robust code architecture. You will follow our project, but also make the game entirely your own.
The 'Inventory' course gives you access to the completed Inventory system as an asset pack which you can import into your existing project. Rather than building the inventory system from scratch, line-by-line, we will provide you with our code and then we explain how the code works so that you understand it fully. This is an approach that works well for folks who are already competent with Unity and C# and wanting to "get to the answer" more quickly.
This is a highly realistic and comprehensive introduction to real game development. We'll be taking you through our process step-by-step, with all decisions justified and all avenues explored.
You'll need a basic grasp of Unity and C# before you start, from there we'll be teaching you more advanced programming techniques such as C# delegates, interfaces, co-routines and more.
Building an RPG is an amazing way to level-up you game development skills, so why not join us and start improving your game development right now?
Sam wrote his first game at 14, hacking together little games in Macromedia Flash during his summer holidays. Not long after, he taught himself C++ followed by Python and web programming. He was hooked.
In 2010 he went to study Computer Science at the University of Cambridge and he's been in Cambridge ever since. That is where he caught the entrepreneurial bug and realised he wouldn't want a traditional job for long. So after a few years working in various jobs to get experience, he quit and started burning through his savings looking for his calling.
At the end of 2015, he was coaching some friends to improve their programming skills. Realising how much he loved it, he started creating online courses and reached out to Ben for help. Fast forward and he's part of the GameDev.tv gang and gets to hang out with our awesome community!