Blender Environment Artist: Create 3D Worlds Online Course

Learn Blender 2.8 basics & its Eevee Rendering Engine. Create 3D Assets For Video Games & Make Unique Environment Props

   Watch Promo

"This course helped me taking a few giant steps in mastering Blender. Lots of information about textures, materials, displacement, and a very good introduction to the power of the Grease Pencil. Well done!"

- Martin Pennings

Welcome to the brand new Blender 2.8 and it's stunning Eevee rendering engine. There’s never been a better time to start creating amazing 3D environments and preview them in real time!

This course is continually updated in response to student suggestions and feedback. If you would like to see something else relevant in the course just let us know.

Whether you’re an absolute beginner, or someone with years of artistic experience, Blender has everything you need to do the following...

  • Create assets for video games.
  • Make unique environment props.
  • Become an experienced world creator.
  • Express yourself through 3D artwork.

Blender is completely free to use and allows you to export your creations into any game engine, including Unity and Unreal.

This course starts simple, so no previous experience with 3D modelling is required. We cover modelling, texturing, lighting, layout, and many more core aspects needed for an environment artist. With our online tutorials, you'll be amazed what you can achieve.

Michael Bridges is an experienced 3D artist who has taught more than 100,000 students how to create 3D artwork.

The entire course is project-based, so you will apply your new skills immediately to real 3D models. All the project files will be included, as well as additional references and resources - you'll never get stuck. We provide challenges and solutions at each step to make sure that you are learning-by-doing and not just watching someone else make art.

For each model you build you will follow this process…

  • Be challenged to build the entire model yourself.
  • Be shown step-by step how to build it.
  • Apply your knowledge regularly.
  • Encouraged and Supported throughout your journey

You will get full lifetime access for a single one-off cost for the course. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way. By the end of the course you'll be very confident in not just the basics of Blender, but also how to master the software. You'll be able to mock up environments quickly including lighting and textures and go on to create your own textures as well!

No matter what your background, your skills, or your interest, this course will give you a new set of skills that that will make you a much more capable 3D Environment Artist.

Note: access to this course comes with an optional, free community site where you can share games and 3D models, as well as connect with thousands other students.

Dive in now, you won't be disappointed!


"I love this course. I feel like I'm learning a lot and the lecture style suits me well. The projects are great and I feel proud about the things that I can do in Blender."

- Noah Clemens

What will you learn in this course?
  • Learn Blender 2.8 (the newest version of this amazing 3D software) to an intermediate level.
  • Create complete environmental scenes that look stunning.
  • Create marvellous materials and textures that bring your worlds to life.
  • Cleverly light your environments to create different moods and atmospheres.
  • Create stunning images for your 3D Art Portfolio.
  • Be part of an amazing and supportive community of people similar to you.
  • Learn workflow tips that will boost your productivity
  • Use procedural textures to create new geometry
  • Explore advanced node setups to colour your worlds

"Only a few hours in but already clear that this course is the same high standard we've come to expect from Michael. Boatloads of useful info, lots of interesting challenges so that you're not just gazing at videos all the time, and a large serving of Michael's secret sauce - the boundless enthusiasm he brings to every lesson, and which makes his courses such a pleasure. Thanks for another great course, Mr B."

- Sam Pollard

Your Instructor


Rick Davidson
Rick Davidson

Hi, I'm Rick, nice to meet you all. I've been making video games for a living for more than 14 years as a Game Designer, Producer, Creative Director, and Executive Producer, creating games for console, mobile, PC and Facebook. I founded an Indie game studio, called Inspirado Games, which was acquired in 2012 by Electronic Arts / PopCap. I also worked on cool IPs such as Mario, Transformers, Captain America and Mortal Kombat and created successful new IPs from scratch (such as "GardenMind" which was nominated for Canadian Game of the Year in the social / mobile category).

As a qualified Career Coach, I've helped thousands of people achieve their dream of making games for a living - both as Indie Game Developers and as valuable game industry employees.


Course Curriculum (20+ hours)


  Section 1 - Getting Started (4 hours 56 minutes)
Available in days
days after you enroll
  • Preview
    Welcome To The Environments Course (1:24)
  • Preview
    Getting Blender 2.8 Installed (7:41)
  • Preview
    Rendering in 2.8 (3:54)
  • Preview
    Adding Objects (16:33)
  • Preview
    Transforming Objects (17:45)
  • Preview
    Basic Model Organisation (9:15)
  • Preview
    Quiz 1
  • Preview
    The Boolean Modifier (13:03)
  • Preview
    What Are ".blend1" Files? (8:06)
  • Preview
    Appending Another Blender Project (10:48)
  • Preview
    The Array Modifier Basics (11:38)
  • Preview
    Duplicating Objects (8:08)
  • Preview
    Quiz 2
  • Preview
    Your First Instructor Hangout (10:31)
  • Preview
    Setting Up The Camera (14:24)
  • Preview
    Material Quick Tip: Base Colour (6:48)
  • Preview
    Repeating The Last Operation (8:20)
  • Preview
    Snapping (12:24)
  • Preview
    Randomize Transform (4:23)
  • Preview
    Quiz 3
  • Preview
    Selection Methods (6:39)
  • Preview
    Rendering And Sharing Your Work (12:24)
  • Preview
    Getting Started Mid Section Challenge (12:19)
  • Preview
    Reflective Materials (22:04)
  • Preview
    Basic Lamps and Lighting (9:27)
  • Preview
    Quiz 4
  • Preview
    Quick Tip: Basic World Lighting (4:06)
  • Preview
    3 Point Lighting Setup (13:13)
  • Preview
    Viewport and Camera Clipping (6:11)
  • Preview
    Default Workspaces (4:14)
  • Preview
    Volumetric Basics (12:10)
  • Preview
    End Of Getting Started Hangout (8:19)
  • Preview
    Getting Started End Of Section Challenge (19:11)
  • Preview
    Quiz 5
  • Preview
    Getting Started Wrap Up (1:33)
  Texturing Basics (6 hours 50 minutes)
Available in days
days after you enroll
  • Preview
    Welcome To Texturing Basics (1:24)
  • Preview
    Creating A New Work Space (7:21)
  • Preview
    Introduction To The UV Image Editor (9:42)
  • Preview
    What Is A Texture? (14:44)
  • Preview
    Quiz 6
  • Preview
    Material Node Introduction (11:30)
  • Preview
    What Is UV Mapping? (9:28)
  • Preview
    Setting Up Material Studies (8:30)
  • Preview
    Using A Height Or Displacement Map (15:27)
  • Preview
    Making Links (12:55)
  • Preview
    Normal Maps (15:26)
  • Preview
    Height Map from Color Map (12:27)
  • Preview
    Height Map to Normal Map (10:12)
  • Preview
    Quiz 7
  • Preview
    Introduction To Hand Painting (15:21)
  • Preview
    Introduction To UV Unwrapping (17:43)
  • Preview
    Checking UV Mapping (15:37)
  • Preview
    Transforming UV Maps (18:03)
  • Preview
    Quiz 8
  • Preview
    Pivot Points and Snapping UV Maps (19:40)
  • Preview
    Challenge: Pivot Points and Snapping UV Maps (15:04)
  • Preview
    Online Texture Sources (14:02)
  • Preview
    Quiz 9
  • Preview
    Node Wrangler Introduction (12:46)
  • Preview
    Multiple Materials (13:06)
  • Preview
    Baking Base Colour To One Texture (25:31)
  • Preview
    Multiple UV Unwraps (12:06)
  • Preview
    Generated Textures (19:34)
  • Preview
    Quiz 10
  • Preview
    Quick Tip: Replacing Nodes (5:06)
  • Preview
    Mixing Nodes Together (15:06)
  • Preview
    Quick Tips: Node Wrangler Short Cuts (10:02)
  • Preview
    The Color Ramp Introduction (21:08)
  • Preview
    Introducing the Bevel Modifier (20:00)
  • Preview
    Quiz 11
  • Preview
    Texturing Basics End Of Section Challenge (11:36)
  • Preview
    What Now?
  Section 3 Procedural Worlds (5 hours 38 minutes)
Available in days
days after you enroll
  • Start
    Procedural Worlds Introduction (2:05)
  • Start
    Checking For Updates To Blender (8:35)
  • Start
    Generated Textures Are Different (17:30)
  • Start
    Real Displacement Using Textures (17:32)
  • Start
    Displacement Texture Coordinates (10:10)
  • Start
    Quiz 12
  • Start
    Displacement Quick Tip- Transforms (4:32)
  • Start
    Procedural Study Spheres (16:16)
  • Start
    Layering Displacements (18:11)
  • Start
    Vertex Groups (11:42)
  • Start
    Weight Painting (18:12)
  • Start
    Smoothing Out Details (15:44)
  • Start
    Quiz 13
  • Start
    Empties And Their Uses (17:16)
  • Start
    Projecting Textures (11:23)
  • Start
    Moving An Object's Origin (8:02)
  • Start
    Material Inputs: Object Info (17:22)
  • Start
    Node Grouping (15:24)
  • Start
    Quiz 14
  • Start
    Material Inputs: Texture Coordinate (21:02)
  • Start
    Masking With Textures (14:04)
  • Start
    Deciding How to Mix Materials (15:44)
  • Start
    Repeating A Generated Texture (17:57)
  • Start
    The Mapping Node (9:20)
  • Start
    Quiz 15
  • Start
    Finish Off Our Plank (17:08)
  • Start
    Render Time Displacement (Cycles) (31:16)
  • Start
    Procedural Worlds Wrap Up (2:27)
  Section 4 - Sketching Geometry (3 hours 32 minutes)
Available in days
days after you enroll
  • Start
    Introduction To Sketching Geometry (0:49)
  • Start
    Adding a Grease Pencil Object (14:44)
  • Start
    Setting Suitable Background Colours (5:14)
  • Start
    Editing Grease Pencil Strokes (10:28)
  • Start
    Quick Tip Duplicating (4:44)
  • Start
    Converting Your Sketch To A Curve (5:36)
  • Start
    Quiz 16
  • Start
    Making A Curve 3 Dimensional (17:23)
  • Start
    Refining Shadows In Eevee (12:36)
  • Start
    Subsurface Scattering In Eevee (15:24)
  • Start
    Drawing On A Surface (14:29)
  • Start
    Quick Tip: Drawing Curves (7:57)
  • Start
    Quiz 17
  • Start
    Snapping To The Grease Pencil (15:31)
  • Start
    Bend Angle (9:23)
  • Start
    Optimising And Cleanup - Dissolve (24:02)
  • Start
    Drawing With Symmetry (6:00)
  • Start
    Joining Curve and Mesh Data (10:52)
  • Start
    Fun With Arrays (18:04)
  • Start
    Particle System Basics (18:20)
  • Start
    Sketching Geometry Wrap Up (1:17)
  Extras (0 hours 0 minutes)
Available in days
days after you enroll
  • Preview
    All Downloads

Frequently Asked Questions


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.

Get started now!