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Blender Character Creator v2.0 for Video Games Design Course

Learn How To Model Video Game Characters. Use The Sculpt Tool To Shape, Add Texture, Rig & Animate Video Game Characters

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By the end of this course students will be able to...

  • Create a character from start to finish using Blender.
  • Block out the basic shape of your character using a standard box modelling approach.
  • Use the sculpt tools to shape the broad level details of your character.
  • Use the sculpt tools to add fine details to your character.
  • Texture paint your character to give it colour and details.
  • Rig (add bones) to your character so that it can be animated.
  • Animate your character.
  • Add your character into the Unity game engine if you choose to do so.

Take your first steps to becoming a 3D character artist - learn everything from modelling to painting to animating the character. The course is the sequel to the highly popular Blender Character Creator course, enjoyed by 10s of thousands of students.

This course has been created using Blender 2.83 and is compatible with newer versions of Blender.

Whether you're a beginner or more advanced, the experienced instructors will take you through every step of the process, ensuring that you aren't just "copy and pasting" what you see, but learning the tools and developing your own creative process as you go. For each concept taught this course includes a relevant challenge for you to implement yourself. You can follow along with the Ogre model used in the course, or create your own character using reference material or your own sketches.

The course will show you how to create a highly detailed, great looking character for your portfolio as well as turning that same character into an asset ready to be implemented into a video game engine.

All students have access to the Q&A forums where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.


Your Instructor


Grant Abbitt
Grant Abbitt

Grant first started learning Blender back in the late 90’s. He ran a small film company and found the software ideal for some motion graphics work he needed.
He went into teaching as a backup option for when the film work was not so regular. The teaching gradually took over, and he's now been teaching for around 15 years. He moved into teaching game design 6 years ago, which rekindled his excitement for 3D animation. He then began to pick up freelance work and created his YouTube channel Gabbitt Media.
Since then his channel has grown to over 200,000 subscribers, and he's worked on many interesting projects from engineering to 3D printing and creating game models for Atlas Empires.
Now he's here with the GameDev.tv team making courses, and sharing his passion with the community.


Course Curriculum (14+ hours)


  Updates and Important Messages (0 hours 0 minutes)
Available in days
days after you enroll

Frequently Asked Questions


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.

Get started now!